Course description
This course provides the foundation for working with Unity, one of the most popular game development platforms in the industry. Take your skills from beginner to confidently creating simple 2D and 3D objects, manipulating them, applying materials and creating basic game mechanics through C# scripting.
Learning outcomes
After completing this course, you'll confidently navigate Unity's tools, create and manipulate 2D and 3D objects, and develop basic game mechanics with C# scripting.
- Have a solid understanding of the Unity Interface and basic tools
- Be able to create and manipulate both 2D and 3D objects
- Develop basic scripts to control game mechanics
- Create simple interactive projects and understand the process of exporting them for different platforms
Course topics
Topic 1 | Introduction to Unity and the interface Learn useful terminology and how to install and setup your environment | Topic 2 | Basic 3D objects and transformations Create cubes, spheres, planes and learn how to transform them |
Topic 3 | Introduction to scripting in Unity Learn the role of C# and how to create basic scripts and attach them to game objects | Topic 4 | Working with physics and collisions Learn how to apply forces and understand gravity to create realistic interactions |
Topic 5 | Introduction to 2D development Understand the differences between 2D and 3D and how to move and apply physics to 2D objects. | Topic 6 | Building and exporting projects Export for different platforms and package your project for distribution |
Career pathways
Sills gained from this Micro Credential can be applied to careers in game development, interactive media, AR/VR design, simulation development and software engineering among many more. This course is ideal for individuals looking to build a strong foundation in Unity, equipping them with the tools to create interactive 2D and 3D experiences across various industries.
Why enroll in this course?
Structured, virtual learning, with live support from industry experts | Projects that you can include in your own work or portfolio | Earn a digital badge to showcase & share your skills | Customize your learning path to match your career goals and earn higher credentials |
Course completion
This non-credit course runs twice per week for four consecutive weeks, combining live virtual classes with graded assignments and assessments. Weekly assignments must be submitted on schedule, and learners will begin developing their final project midway through the course, applying new concepts as they progress. After the final class, participants may have an additional few days to refine and submit their project. To successfully complete the course and earn a digital badge, you must achieve an overall grade of 70% or higher.
Instructor bio
ReTrain Canada is dedicated to the reskilling and upskilling of Canada's working and middle classes, creating a solid foundation for the future of Canadians. Their course offerings have been developed to provide career options that use technology employers are looking for. ReTrain Canada instructors have a solid foundation of industry experience along with being expert guides for students going through the learning process.

How to register
your step-by-step guide to enrolling in a professional development course at AUArts.
Follow instructions on this pageApplicable certificates?
Use 3D Software Fundamentals using Unity and four other courses to earn a Professional Certificate
Applicable certificate page